zero game造句
例句與造句
- A score of zero points in a game or zero games in a set
在一局或一盤比賽中得零分 - Keluoqu people zero games - 4455 miniclip games
克洛人zero小游戲- 4399小游戲 - Nintendo zero games - 4455 miniclip games
洛克人zero小游戲- 4399小游戲 - Keluoqu people zero games
克洛人zero小游戲 - Nintendo zero games
洛克人zero小游戲 - It's difficult to find zero game in a sentence. 用zero game造句挺難的
- Zero - sum game ; zero game
零和博奕 - Zero - sum game zero game
零和博奕 - If a matrix game is isomorphic to a matrix game with zero game value , then the latter is called annihilation of the former
摘要如果矩陣對策同構于一個對策值為零的矩陣對策,那么后者稱為前者的零化。 - During the last twenty years , both economists and financiers worked hard on it . in the tax world , asset reorganizations which aim at tax benefit is deemed to be " a zero game " with ministry of finance
在稅收領域,以獲取稅收利益為目的的資產(chǎn)重組常常被視為是與財政部的“零和游戲” ,稅收所發(fā)揮的作用在一定程度上代表了資源從納稅人(實際上是一般公眾)到公司的再分配。 - As a kind of lately financial tool , abs has already proved to be a not ” zero game ” in economics . it can promote the efficiency in the economy , providing the income for the related crowd , contracting or targetting the risk , the risks it face are : ( 1 ) property risk ; ( 2 ) the third participate risk ; ( 3 ) law risk ; ( 4 ) the cash flows the risk . to identify and avoid of them need designers and participates use economic and management skills to solve
同樣的,作為一種新的金融工具,信貸資產(chǎn)證券化本身在經(jīng)濟學上來說已被證明不是“零和博弈” ,因此在經(jīng)濟上來說能增進效率,為相關人群提供收益,縮小或鎖定風險,信貸資產(chǎn)證券化面臨的風險有: ( 1 )資產(chǎn)風險; ( 2 )第三方風險; ( 3 )法律風險; ( 4 )現(xiàn)金流風險。 - The reasons consist in : 1 . what the seller favors is the short - term benefit but the buyer favors is the long - term benefit of the company and mbo is a kind not - zero games to a large extent that will benefit to the both . 2 . information dissymmetry exists in the both and results in the disagreement of the expectation on the future value of the company
Mbo中的買賣雙方之所以會進行交易的理論基礎在于: 1 ,賣方看中的是近期的利益,買方則相對看中公司的遠期利益,并且mbo在很大程度上是一種非零和博弈,交易對雙方都有益處; 2 - Secondly , the mixed h2 / h control is formulated as a game problem of incomplete information , a suboptimal 2x2 non - zero game model is constructed , where two channels are chose as players and h2 and h control are pure strategies , and an algorithm for mixed h2 / h control , which is based on the nash ' s bargaining theory , is derived to achieve the nash equilibrium point . finally , handling stability , ride comfort and steering handiness are related with vehicle suspension system and electrical power steering
其次,基于對策論把h _ 2 h _混合控制問題抽象為兩個對局者信息不完全情況下的非零和博弈模型,在以次優(yōu)范數(shù)值構造的2x2非零和博弈模型中把兩類通道作為參加博弈的兩方,以h _ 2和h _控制方案作為兩種純策略,基于納什談判解原理設計出求解h _ 2 h _混合控制問題納什均衡點的算法。